![]() In addition, new features of the Challenge Mode were revealed. Meanwhile, the GamePad controller's touchscreen can be used to edit the locations of the coins and Star Coins in each stage. Wii, but now with the option to play in teams, either two against two or three against one. Coin Battle returns after debuting in New Super Mario Bros. Takemoto also expanded upon the game's ancillary modes. Various distractions appear on the map between stages, like roaming items and enemies, as well as the recently-revealed Nabbit (known as Totten in the Japanese version) character, who Mario must chase into a certain level. Players can choose from multiple paths as they progress through the world map, tackling sections out of order. As you go, comments left on Miiverse will appear next to individual levels. The game plays out across a single giant overworld that seamlessly transitions between different environmental themes. In a special roundtable presentation, game director Masataka Takemoto showed off several new aspects of Mario's inaugural Wii U outing. U will include a continuous, branching world map, customizable challenge levels, and video replays, as detailed in the most recent Japanese Nintendo Direct. ![]()
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